Your controller. A real screen.
Pair a Quest browser with your gameplay screen, measure the screen in tracking space, then verify controller aim. This prototype focuses on calibration.
01 · Gameplay screen
Open on the computer connected to the external screen. Create a temporary pairing code, enter fullscreen, and follow the displayed targets.
Open screen02 · Quest tracker
Open the same HTTPS origin in the Quest browser. Pair, start WebXR, and keep the headset awake while you calibrate and aim.
Open Quest trackerKeeping the headset awake is your setup prerequisite. The prototype suppresses aim on actual tracking or focus loss. Quest 2/3 support is feature detected; this build has not been verified on a headset.
Local desktop simulation runs on localhost without a headset. Quest access requires trusted HTTPS and an explicitly configured reachable server. No credentials or tracking coordinates are saved across sessions.